AGL League & Ladder description

Explained on this page is a description of how each of our leagues and ladders operate. Please read this page as information contained on it is very important to AGL operation. Thank you.

If you have any problems are queries please contact a member of staff via our forums.

2v2v2v2v2v2 Ladder

The 2v2v2v2v2v2 Ladder is a ladder made up of designated fixtures where the top 6 teams play against each other in a single game and the next 6 and next 6 and so on.2v2 Seems a quiet game and a lot of cat and mouse involved so the revolutionary AGL Gaming experience tested over 3 series to eliminate flaws in the system and now the league is ready for you the gamers!

~ How This Will Work ~

The match will take place on the set up of FFA with 6 teams present. Each clan of 2 members. Each team pick a skin (They cannot change skin during the game or they will lose 10 points). The clans will then use communication, in order to work as a team to get most kills over deaths between the two maps.

~ Rules ~

* DMW Only unless given permission by an admin.
* Once assigned a skin, no skin changing.
* Winner is the team with kills over deaths.
* Spawn Killing is NOT Allowed and an anti spawn kill mod of 3 second shield will be uploaded on the server.
* Bash to decide maps. Winning two TEAMS (not players) pick the two maps (2nd place picks first map).
* Good sportsmanship (i.e. no swearing, no cheat accusations without a cause).
* No shotties, No Rockets, No exceptions.
* DMW Skin Pack allowed.

~ Scoring System & Groups~

Group A is the top group.
Depending upon the regularity we play the 2v2v2v2v2v2 the amount of games in a season will vary from 5 to 10 and top of Group A is the winner come the end of it all.

Group A teams will all play each other on one given date, and the points will be issued as set...

1st Place = 10 Points
2nd Place = 6 Points
3rd Place = 5 Points
4th Place = 3 Points
5th Place = 1 Point
6th Place = 0 Points

Group B teams then play the day after, and the scoring system is the same.

Therefore after the first game 3 teams get promoted and 3 relegated, as the scores will be...

Group A:

1st: 10pts
2nd: 10pts
3rd: 6pts
4th: 6pts
5th: 5pts
6th: 5pts

Group B:

1st: 3pts
2nd: 3pts
3rd: 1pts
4th: 1pts
5th: 0pts
6th: 0pts

So in other words its the 6 teams with most points that are in group A.

Base Builder League

AGL Base Builder League is the first of its kind. In this TDM Gametype you can build a base before playing the game by placing crates, guns, bunkers and teleports around the map. However there are certain rules that must be followed.

1: No teleporting from one spawn to the other, or teleporting to give yourself an unfair advantage. Examples of this would be to put a teleport from one spawn point into a boxed room so they cant exit, or to place it to an easier accessed spawn point. Or putting a teleport there to access the other teams base easily. Acceptable use of teleports are to get inside a boxed door, or to go up or down ladders the lazy way. Or to use teleports to get from an area where it wont let you walk on (e.g. alley 4 on Algiers where it states that you are under the map).

2: No boxing people in. During Building mode you cannot put a box on the other end of a teleport or onto a spawn point to box them in, nor can you put a box ontop of a still player.

3: No fiddling with the other teams base. If the other team are making a boxed ladder then it is not acceptable for you to block the use of their ladder by putting bunkers blocking them from walking up it for example.

4: No 'easy' access into the other teams spawn areas. If they have blocked off an access route to their spawn area or their base, then it is not acceptable to go and put boxes to climb over it, so long as it is on their side of the map.

5: No boxing a room up so that there is to be no exit. i.e. if you box up the church on DV their must be an exit even if it means through teleport. This rule does not apply if you are doing it as part of your base, but is mainly for boxing in a spawn area such as the pub on Remagen.

6: 5 minutes building time followed by 15 minutes playing time is standard requirement however if you wish to change this, include it in your playing notes. Other then this, standard TDM Rules Apply.

Finally... The Maps available to play this mod on are as follows:

Southern France
Destroyed Village
Remagen
Algiers
The Hunt

Shotgun League Gypo Style!

Shotgun League Gypo Style! All players have shotguns and the game is played in TDM format with the normal TDM Rules applying. If you wish to make any specific details then include them in the challenge notes, and if the two teams cannot come to a joint decision as to what the timelimit and such like is to be then contact AGL administrators and the issue shall be resolved.

Voodoo Dolls (for Stalingrad only)

Voodoo Dolls is a mod that comes with Capture the Flag and Freeze Tag however is lesser recognised by Leagues however now is the chance to put it to its full glory! The basic idea of this league is again a TDM Format similar to that of Capture the Flag however you dont Capture anything... you set off a Voodoo Doll which slowly, slowly kills off the enemy unless they disactivate the doll. This can be played as first to 5 or best of 7, and with normal TDM Rules applying.
In the Voodoo Doll match 2 rounds of first to 5 or best of 7 will be played. One round where you are Allies and one as Axis

Capture the Flag League

To score a point your team must capture and bring the enemy team's flag to your own team's base and hold it there for 15 seconds. The first team to score 4 points, or the team with the most points at the end of the round, wins the round. The default round time is 12 minutes.
Same rules as TDM are used. 2 maps used during match, with 2 rounds on each map (one as Allies & one as Axis)


1v1 League

1v1 League matches are very similar to those of a normal TDM. This game type consists of two players head to head over two maps.

~ How This Will Work ~

> The game will start off with a bash � the winning player gets to pick which map they wish to play first & if they wish to be allies or axis on this map.
>Two 10 minute rounds will be played on each map, one as Allies and one as Axis.

Normal TDM rules apply.

NOTE: If you do not have rcon and wish to use either the AGL or BwS server for a match, you will need to request an admin to be present during the match so the admin can setup the server. If you need to do this, please post in our forums in order to request an admin to control server.

2v2 League

This League is identical to the AGL 1v1 league apart from it is played with two players on each team.

2v2 League matches are very similar to those of a normal TDM or 1v1 League. Two teams (each team consisting of two players) play each other over two maps

~ How This Will Work ~

> The game will start off with a bash � the winning team gets to pick which map they wish to play first & if they wish to be allies or axis on this map.
>Two 10 minute rounds will be played on each map, one as Allies and one as Axis.

Normal TDM rules apply.

NOTE: If you do not have rcon and wish to use either the AGL or BwS server for a match, you will need to request an admin to be present during the match so the admin can setup the server. If you need to do this, please post in our forums in order to request an admin to control server.

NOTE: After playing an AGL match please post the results of this match in the forums, so that the AGL site can be updated

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